While I like the HuCard version of SideArms well enough, I was in no rush to acquire Special. Though I was pretty sure the red book audio would prove to be well produced, the chip's tunes are better than adequate as they are, and I didn't count on the additional "Before Christ" mode offering much more than appeal as a novelty. As it turns out, the CD soundtrack is indeed fine, but the BC game actually provides great fun and unquestionably outdoes "standard" mode in most categories.
BC's visuals are a treat for people like me who find the graphics in HuCard SideArms to be too simplistic and washed out. Everything here seems a bit bigger, a little more detailed, and much brighter.
All of that is great, but BC's boss cast received the most significant form of upgrading. Standard makes you face the same few big guys over and over again, but BC presents you with a fresh opponent at the conclusion of every stage. I wish these new fellows were capable of performing more than one type of attack each, but some of them will still require a little bit of planning and even chicanery on your part, not to mention efficient use of your new charge-laser cannon.
Now, there are some things about BC that I don't particularly like. The option pods are nice and all, but I miss the "super mecha" from standard, which is a really fun form of powering up and seems like it should be an essential part of the whole SideArms experience. Also, for some reason the game powers you down completely at the beginning of each level (save for Round 10, the final battle). This seems completely unnecessary and even quite stupid to me.
Those are minor concerns, though, considering all that BC does right. SideArms fans simply must try it, and even those who don't enjoy the chip game all that much might find a lot to like in it.









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