There's an old Twilight Zone episode that tells the haunting tale of a man who stopped for gas in a small town and later realized he would never be allowed to leave. Scarred for life by this story, I'd kept my distance from small towns until I unwittingly fell into the trap set by AIC's Basted. While it's considered an "RPG" by most (if only in the loosest sense), Basted is truly the realization of my deepest, darkest fears.
All was okay at first. Your typical RPG field was where I became acquainted with Ryeza and Anita, my two-troop party. A band of kobolds (who looked like walking teddy bears) assaulted the heroines, at which point I was introduced to a rather neat real-time combat system. After selecting a member of the dirty pair to do my damage with, I slaughtered my assailants with sword swipes and charge attacks.
I can't help but chuckle when Ryeza reveals her plan to hustle the young nobleman.
Basted is an ingenious creation in a certain twisted way. With one town, one "maze," and COUNTLESS cinemas, it can be viewed as a parody of today's story-heavy, gameplay-light RPGs, even though it was produced long before the modern fluff-fests! You'll want to pick it up if only to see some fine Turbo animation; the cinematics alone make taking a trip through the valley of the shadow a worthwhile endeavor.
(A Basted strategy guide by yours truly can be found here. )