Because I had fond memories of the handheld games I'd played in the days prior to the release of the NES, and because Super Mario Land was pretty neat, I made the mistake of purchasing a Gameboy when I was a kid. Of course, pickings were slim when it came time to acquire some games for the system--so slim that one title I actually considered was Boomer's Adventure in Asmik World. Digging holes for goofy creatures to stumble into didn't seem like it would be much fun, but I found Asmik World's main character--a crudely drawn, funny-looking, pink dinosaur thing--oddly amusing. Thankfully, manliness and common sense eventually prevailed, and I bought Nemesis instead. Upon trying Boomer's game a short time later, I realized I'd chosen wisely.
The reason I've told you this decidedly uninteresting story is that when Cratermaze came out, it seemed an awful lot like Asmik World to me, except with a Bomberman clone for a main character instead of an endearing dinosaur thing. This time, I wasn't interested. I viewed the game as a typical NEC stateside release, a largely unnecessary title that didn't seem to do anything at all to show what the system was really capable of. At a time when the Turbo was seeing so few releases and the system seemed to be fighting for credibility (due to the "it's not 16-bit" revelation), NEC delivered this unimpressive, piddly little "puzzler." That seemed like a dumb move on their part, and I ignored the game for many years.