Faster from the start and offering many more options and much more variety in general, Moto Roader II immediately comes off as an obvious upgrade over its excellent predecessor.
Faster from the start and offering many more options and much more variety in general, Moto Roader II immediately comes off as an obvious upgrade over its excellent predecessor.
Moto Roader immediately reminded me of Legend of Dekoboko, another "car combat" game that insists on having all five racers onscreen at all times and smacks the bottom feeders forward when they fall too far behind. The memories of Dekoboko caused me much stress and vexation, as I did not enjoy that game. But I soon discovered that MR is a far cry from the debacle that is LoD.
Instead of walloping you with the edge of the screen and causing spin-out chains like Dekoboko does when you're trailing, MR simply gives you an oftentimes helpful little nudge that can be implemented tactically if you're willing to take some chances. And MR knows what it is; it knows what makes itself tick. Dekoboko is a failed attempt at cuteness: it tries so hard to incorporate "wacky" elements that it ends up being a slow, annoying obstacle-course run. MR, on the other hand, concentrates on providing simple, fast-paced fun.
What I ended up getting with this vertical shooter in regard to action style was actually quite a bit different from what I'd anticipated. I'd read numerous articles that compared the game to R-Type, so I was expecting it to be relatively slow and methodical. But it really isn't like that at all.
Cardangels has you take on a troop of anime girls in four different card games: blackjack, poker, speed, and babanuki.
When I finally decided to learn how to play mahjong, I felt as if a whole new wing of the PC Engine library had become accessible to me. My initial choices were limited, though, as Mahjong Sword was the only mahjong title I owned at the time. I'd bought it mainly for its cool art and perceived rarity, but never being one to let a PCE game go unplayed, I decided to go ahead and learn the ins and outs of mahjong itself. The going was a little tough at first while I was still picking up on the mahjong basics, but before long, I was tearing right through my opponents...
I like this game well enough. It's a decent duke-it-out sort of thing, a fast-paced little "brawler before brawlers really got good." But if you're gonna ask me if it deserves the ridiculous amount of hype it gets in its various incarnations, if it's truly the impeccable "cult classic" that droves of slobbering NES fans make it out to be, if it's worth the $100+ that this version typically goes for, then I'm gonna respond with a resounding "Fuck no." I guess I just don't find the whole "everyone is a big-headed hunchback with no neck" thing as adorable and charming as most people do.