Even if you play its incredibly wacky sequel first (as I did), Cobra can still be counted on to provide a digital-comic ride you'll find both wild and entertaining. Space pirate Cobra, he of the PSYCHO GUN left arm, gets himself into all sorts of ridiculous situations, many of which involve strange alien beasts or fearsome female nutjobs.
GAME REVIEWS
Thursday, May 6, 2010
Cobra
Tuesday, May 4, 2010
Cobra II
I hadn't yet played the first Cobra when I decided to give its sequel a try, but my inexperience with the series to that point really didn't matter, as C2's cheesy, entertaining, overly dramatic introductory text (presented in English) brought me right up to speed. Cobra is a goofy (but BADASS) space pirate who can detach his left arm to reveal a mighty secret weapon, the PSYCHO GUN.
Sunday, May 2, 2010
Gunboat
I'd been warned that Gunboat's gameplay can be pretty confusing when you first start playing it, and I was indeed tempted to shut the search-and-destroy-themed title off for good after just a few moments of bewilderment. But once I'd spent about fifteen minutes acclimating myself to the controls and sorting out the mission objectives, I actually started having fun with it. Piloting your boat feels good once you've got the unusual pad, button, and turbo-switch functions down, and upon achieving that level of competence, you can concentrate on completing tasks and blowing stuff up.
Thursday, April 29, 2010
Fray~Xak Gaiden
I found Xak Gaiden utterly charming the first time I played through it. Much of its appeal was attributable to Fray, its spunky young protagonist, who was at that point the most adorable game character I'd ever come across. Her goofy facial expressions and funny antics helped make the entire affair extraordinarily entertaining. I've experienced the brilliant Madou Monogatari since then, and the incomparable Arle annihilates poor Fray on the adorability meter. But make no mistake about it: Fray is a cool little character, and getting the chance to make her acquaintance should be reason enough for players to give this Xak side story a try.
Wednesday, April 28, 2010
Mizubaku Daibouken (Liquid Kids)
It's easy to make comparisons between Liquid Kids and Taito compatriot New Zealand Story. Both are cartoony platformers that have you collect goodies and defeat baddies that materialize from who-knows-where. Rather than slaying your foes via bow and beam a la Tiki Kiwi, you do your LK dirty work with "bubble bombs," which typically freeze a creature upon contact and render it a convenient koopa-shell-type weapon that can be utilized against its allies.























































